Level 1 heroes should complete medium, apprentice missions (lvl 1). ![]() Level 0 heroes should complete short, apprentice missions (lvl 1).Can your team complete the mission? Are your heroes properly leveled and upgraded? Do you have enough money for provisions?.Prioritizing dungeons each week using the following guidelines: Note: Due to the length of this article, I strongly encourage you to take advantage of your browser's find feature (CTRL+F) to find the what you are looking for (especially curios, just CTRL+F and type the name of the curios that you are looking for). If you want to make Darkest Dungeon as challenging as possible, you probably shouldn't be reading this guide (or at least ignore the content about the bosses). I rarely bother with curios because my inventory is going to be maxed out anyway.except on shorter apprentice runs where the return on the price isn't worthwhile due to less loot dropping on average.This guide contains spoilers, but you probably already knew that when you clicked on the guide. Used to always keep one in medium or longs, but even then I'd frequently not find it. I don't know if a key is still worth bringing now that secret rooms are less common. Also herbs for cove, in case of coral or getting hit by those fiendish traps. Used to be 2/3/4 everywhere but it changed.īandages for non-apprentice cove runs, unless you've got a plague doctor. ![]() 2/3/4 for weald or cove, maybe 1/2/3 for ruins, and it seems warrens have almost given up on blockage checks. Literally half my inventory.ġ6 or so torches for a medium explore, 12 for a medium kill quest.Ģ0 torches for a long explore, 16 for a long kill. Before there were limits I'd do things like buy 90 food for a long mission.
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